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Tips
and Techniques 2004
Vent
Basics by Jeff Dunham
Do
You Have a Game Plan? by Mark Wade
December
2004
VENT BASICS
by Jeff Dunham
When
a person is first learning to perform ventriloquism, mastering the basic
technique is obviously of the utmost importance. A few minutes spent
every day in front of the mirror or video camera is a must.
But in my opinion, that's less than half the battle...
What is just about THE saddest thing to see on stage?
I'd say a ventriloquist with bad technique.
BUT... What's even MORE sad than that?
How about this: A bad, UNFUNNY ventriloquist.
Bad vent technique and the inability to be funny are the two stumbling
blocks that have given ventriloquism a bad name in the past few decades.
Back in the 50's and 60's, aspiring vents saw Bergen moving his lips,
and I think they then figured if the greatest vent of all time moved
his lips, what's the big deal? Just get a dummy, put him on your knee
and tell jokes from joke books.
Now you're in show business!
I guess it's understandable why one could come to that conclusion.
But to me that's a bit like buying a bunch of oil paints and some
brushes, then declaring that you're an artist.
I think the point most people miss about Bergen is that he achieved
and maintained his reputation not from his technique, but from the
characters he created and the material he used with them.
Edgar Bergen was a comedy writer and a master of performance timing.
The technique of ventriloquism came second in his act. The believability
of Charlie and Mortimer and the dialogue they spoke were what made
Bergen virtually untouchable as a performer. So here's my point for this
article:
Until a vent learns to be
funny with a good, believable character,
good technique is the only thing some vents have left going for
them. If you have bad
material, then move your lips and don't manipulate, you're helping
forward the notion that ALL vents are horrible.
For the performing vents and beginning vents alike, let's go through the
very basics of developing and maintaining good ventriloquial technique.
Not
long ago I was reminiscing and listening to Jimmy Nelson's first album,
Instant Ventriloquism.
This is where I learned vent, back when I was in the third grade.
It reminded me of just how easy it is to learn basic close-up
ventriloquism. Jimmy did a
superb job of breaking down what is seemingly a very difficult skill
into something that is easy for anyone to learn in a relatively short
time.
The big secret?... Be patient and learn each little step one at a
time.
First, learn and practice the 'easy alphabet'. Keep
your teeth lightly together
with your lips slightly apart.
Then say,
A-C-D-E-G-H-I-J-K-L-N-O-Q-R-S-T-U-X and Z. Anybody can say those letters
without moving their lips!
PRACTICE.
The next steps? Spend about twenty minutes with each 'difficult' letter.
Make up a sentence that has a billion b's in it. Substitute the
d for the b and keep thinking b
when you say d. This is the 'secret' to talking without moving your
lips: SUBSTITUTION.
Eventually, you'll find a happy medium of saying d and rolling
your tongue to pronounce b.
Here are the other substitutions: For F, substitute th.
For M, use N.
P
becomes V. W is
now
duddle-oo.
Finally, the Y sound is said with a quick, smushed together,
O-eye.
Take each letter one at a time, spend a good amount of time with each,
and you'll be amazed with the results. B-F-M-P-V-W and Y. Each one is
important, so just TAKE YOUR TIME. Again, the basics can never be left
alone. I think any good
musician or athlete will tell you the same.
I
also believe that in vent simplicity is the key. The first book I had on
ventriloquism was Fun
with Ventriloquism by Alexander Van Rensselaer. That book is the
epitome of simplicity. It was written for the aspiring kid ventriloquist
and it's great. So my point
to all this is when you start to feel sloppy, revert to the olden days.
Your audience will thank you for it.
One final point, some vents feel that when
writing your act, you should avoid words that are difficult to
pronounce. In other words, if you have a sentence like, "Mary and Beth
ate a pizza," change it to, "Jane and Hilda ate steak." What do you
think? I say "poo poo". (Okay, "too too.")
If you do that, what happens when you have to ad-lib? Can you
really easily think of a quick funny sentence that doesn't have a B, F,
M, P, V, W or Y? That's too much of a hindrance.
You should be able to speak in your vent voice and say things in
your vent voice just as if you were speaking and pronouncing in your
own. That's the only sure-fire way of helping you be comfortable with
pronunciation. Good luck,
keep practicing, and oh yeah: Don't forget to BE FUNNY.
*Article edited and reprinted from the New Oracle, Mar-Apr 1984,
p. 13-14.
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DO
YOU HAVE A "GAME PLAN?"
by Mark Wade
Any endeavor
worth doing is worth doing well. . . and that is especially true
when it comes to performing before the general public. But many times we
ventriloquists (or magicians, clowns, etc.) fail to put together our
master "game plan", the outline of what we are trying to
accomplish.
To
try and perform without knowing what direction to take is like trying to
steer a ship without a rudder. . . the whole thing wanders aimlessly.
Therefore you owe it to yourself to take some time and figure out just
exactly what you are trying to accomplish with your ventriloquism.
A
brainstorming session with yourself and a piece of paper and a pencil or
pen will do the trick. Sit down in a quiet place and do some soul
searching.
On that piece of paper you might want to put some subheadings such as:
1.
What kind of audiences will I be playing for primarily?
2.
What kind of characters (wood, fiberglass, soft-sculpture, etc.) will put
the act across?
3.
How much time do I need to do (length of act)?
4.
Do I want to do this for a living? Do I only want to do vent part-time?
5.
What is my ultimate goal with ventriloquism or my act?
By
putting forth a little effort you can clearly define what you want to do
with vent and/or your act and then have some purpose. By using this method
you can avoid unnecessary side-trips into areas that you might not feel
comfortable (for instance. . . you might not like to do programs in
nightclubs or lounges) or spend money on characters that you thought would
be "really neat" but find out later that it doesn't fit in with
your act or what you are trying to do. I would certainly hate to see the closets of some performers. . . they're probably jammed with
puppets, magic, and props that looked good at the time but really didn't
fit into the overall game plan.
Remember.
. . the "game plan" is like a road map. It can keep you on
course and get you to your destination without detours. After all, life is
too short to waste it on incidentals.
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Copyright 2007 Vent
Haven ConVENTion, Inc.
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